Mobile App Preparation     

Before we dive in to the actual development, we need to do some preparation work. Here we will go over Android as the target platform.

1. Installation

First step is to make sure you got the Cordova CLI installed and the necessary SDKs.

$ yarn global add cordova
# or:
$ npm install -g cordova

Unix

export ANDROID_HOME="$HOME/Android/Sdk"
PATH=$PATH:$ANDROID_HOME/tools; PATH=$PATH:$ANDROID_HOME/platform-tools

Please note that sometimes the /Android/Sdk folder is added inside /Library/ inside your user folder. Check your user folder and if the /Android/ folder is only inside /Library/ do: export ANDROID_HOME="$HOME/Library/Android/Sdk" instead.

Windows

setx ANDROID_HOME "%USERPROFILE%\AppData\Local\Android\Sdk"
setx path "%path%;%ANDROID_HOME%\tools;%ANDROID_HOME%\platform-tools"

2. Add Cordova Quasar Mode

In order to develop/build a Mobile app, we need to add the Cordova mode to our Quasar project. What this does is that it uses Cordova CLI to generate a Cordova project in /src-cordova folder. /src-cordova/www folder will be overwritten each time you build.

$ quasar mode -a cordova

3. Add Platform

To switch to the cordova project, type:

$ cd src-cordova

To add a target platform, type:

$ cordova platform add [android|ios]

To verify that everything is in order, type:

$ cordova requirements

On some newer Debian-based operating systems you might face a very persistent problem when running cordova requirements. Please see the “Android SDK not found” after installation section for assistance.

4. Start Developing

If you want to jump right in and start developing, you can skip step #2 and #3 commands and issue:

$ quasar dev -m cordova -T [android|ios]

This will add Cordova mode and project automatically, if it is missing.